Hand Basemesh Topology
Hand base mesh topology for production
This is a good choice for a stylized character or as a basemesh for a more realistic sculpture.
- Relaxed – good for sculpting
- Straight – good for rigging
- High resolution ZTL with polygroups (Zbrush v.2021.5)
- Files types: .ztl, .mb, .fbx and .obj
- UV map
- Topology for deformations
- +Nails (with dynamic subdivision)
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