Iceland Environment (ue4)

Iceland Environment (UE4)

Create photorealistic Iceland environment with photoscanned assets and paintable landscape automaterial. Realistic wind system created with Pivot Painter Tool 2.0. Easy to customize with material instances and Global Material Parameter Collection.

Cinematic Trailer

Full overview + Perfomance test


  • Photogrammetry rocks: 10 (+2 high poly)
  • Sculpted rocks: 8 (+2 small for ground cover)
  • Plants: 14
  • 4 paintable automated landscape layers with procedural plants and rocks
  • Realistic wind system
  • 2 particles systems (snow and rain)
  • Procedural wetness and snow
  • Simple water material
  • 64 sqkm example map

Number of Unique Meshes: 44

Collision: Yes (automatically generated)

Vertex Count: ~83/8 (plants) ~18325/4756/1462/736 (rocks)

LODs: 1-4 levels of LOD

Number of Materials and Material Instances: 54

Number of Textures: 201

Texture Resolutions: the majority of assets use 4096×4096 base color, normal and 2048×2048 for utility textures

Supported Development Platforms:

Windows: Yes

Mac: No

Release Notes

– Wind system changed. Now there are only two parameters: strength and direction. Detailed wind added;

– Some meshes and textures fixed;

– Simplified landscape material (Now only 2 general tiling options);

– New procedural snow system;

– Displacement for landscape added;

– Added RGB Mask packing for all meshes (Roughness and AO);

– Fixed water material.

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