Industrial / Military Gadget

Game engine ready, and clean topology model.

Original concept, including 3 separated objects:

  • Main Device
  • Secondary Device
  • Antenna

Each with it’s PBR textures:

  • The Main Device textures are 4096×4096.
  • The Secondary device textures are 2048×2048.
  • And finally the antenna textures are 1024×1024.

PBR textures included for each object are:

  • Diffuse maps
  • Normal maps
  • Roughness maps
  • Metalness maps
  • AO maps
  • Emission maps (can render with or without if you want the device to appear turned off)

Thanks a lot for taking a look!
and if you need any help using or rendering the model don’t hesitate to contact me.

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