Industrial / Military Gadget
Game engine ready, and clean topology model.
Original concept, including 3 separated objects:
- Main Device
- Secondary Device
Each with it’s PBR textures:
- The Main Device textures are 4096×4096.
- The Secondary device textures are 2048×2048.
- And finally the antenna textures are 1024×1024.
PBR textures included for each object are:
- Diffuse maps
- Normal maps
- Roughness maps
- Metalness maps
- AO maps
- Emission maps (can render with or without if you want the device to appear turned off)
Thanks a lot for taking a look!
and if you need any help using or rendering the model don’t hesitate to contact me.
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