Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.

In this course, you will learn about Blender’s interface and fundamental concepts.

In addition you will learn to:

  • Create and transform objects;
  • Use polygonal modeling tools to create your own objects;
  • Map, texture and create materials of various types, including PBR materials with PBR textures;
  • Lighten and render scenes using EEVEE and Cycles;
  • Illuminate scenes using HDR images;
  • Configure hierarchies between objects;
  • Create simple animations.

All topics are covered from both the theoretical and practical points of view.

What you’ll learn

  • Understand and use Blender Interface.
  • Use polygonal modeling tools and model 3D objects.
  • Apply different kinds of materials to objects.
  • UV map the objects and apply textures to materials.
  • Use lights and render scenes using EEVEE and Cycles render engines.
  • Animate objects and create complete projects from scratch.

Are there any course requirements or prerequisites?

  • You need to have a computer with internet access.
  • The computer must match the hardware requirements described on the “Requirements” link of the blender website.
  • You need to have Blender 2.8 or higher installed on your computer.
  • You must have basic computer knowledge.

Who this course is for:

  • People who want to create 3d scenes for games, films, architecture, animations, and so on…
  • Designers
  • Advertisers
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