Lighting Tutorial Pack 1 | Experience Points

Lighting Theory for Games | Maria Yue

Lighting is the glue that brings everything together in video games, and by extension any visual piece of art. In this tutorial Maria Yue, will be delivering a theoretical breakdown on Lighting for Games. Pulling from her experiences in studio and teaching students, she will breakdown how and why lighting is approached the way it is for games, as well as looking at movies and why they are such an important reference point for video games. With her extensive experience in this field, Maria Yue is nothing short of knowledge that can be shared on this subject.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

The Artist

Maria Yue is currently a Senior Lighting Artist at Splash Damage and has extensive experience working on AAA titles from studios including Ubisoft, Crytek and Cloud Imperium Games. Her work can be seen in Farcry Primal, Robinson: The Journey, The Climb, Star Citizen and Gears of War 5. Maria is also a teacher at Vertex School where she teaches Lighting for Games, making her the perfect candidate to deliver this tutorial to you. Her experience in game development and teaching makes her perfect in ensuring the information delivered to you is accurate and of the highest quality.

Contents

• 1 Hour 49 Minutes

• 1080p Resolution

• PureRef Files

Software Used

• PureRef

Level

• Beginner

This is a theoretical tutorial and has been designed to teach you how and why we use light the way we do in games.

Unreal Engine 4 Lighting Fundamentals Part 1 | Florent Tunno

Lighting is one of the most important aspects of creating art and often the first aspect overlooked. In this tutorial Florent Tunno, will provide you the knowledge required to understand the tools and how to use them correctly, and break down the 5 fundamental pillars of lighting inside of Unreal Engine 4; Directional Light, Skylight, Post Process Volume, Volumetric Fog, and Lightmass Importance Volume.

Understanding the fundamentals of lighting is the first step in understanding how to present your work in a way that looks visually appealing and correct. It’s generally agreed that a very well created piece can fall apart if not lit correctly and vice versa, an average model can be made to look stunning in the right conditions. Art is 90% lighting, 10% everything else.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

The Artist

Florent Tunno is a Lighting Artist at Dontnod currently working on Twin Mirror and a Lighting Teacher at LISAA. With experience working in AAA and teaching students, Florent is the perfect artist to teach you everything you need to know about lighting. His focus and attention to understanding how lighting behaves and can drastically change a scenes atmosphere makes him adept at crafting a compelling story using only lights.

Contents

45 Minutes Tutorial

1080p Resolution

Software Used

• Unreal Engine 4

Level

• Beginner

Unreal Engine 4 Lighting Fundamentals Part 2 | Florent Tunno

Following our popular Lighting Fundamentals Part 1 course, we will go deeper to understand and learn how to improve the lighting of your scenes. In part 2, you will learn about Reflections, Lightmass Portals and Ambient Occlusion. Understanding the technical aspects of these key elements will help you improve the artistic side of your work and allow for improved results. Remember that lighting has a direct influence on everything and understanding lighting is essential for any project.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

THE ARTIST

Florent Tunno is a Lighting Artist at DONTNOD currently working on Twin Mirror and a Lighting Teacher at LISAA. With experience working in AAA and teaching students, Florent is the perfect artist to teach you everything you need to know about lighting. His focus and attention to understanding how lighting behaves and can drastically change a scenes atmosphere makes him adept at crafting a compelling story using only lights.

 CONTENTS

  • 42 Minute Video Tutorial
  • 1440p Resolution

LEVEL

  • Beginner

LICENSE INFORMATION

Individual and Team licenses are available. Personal licenses do not apply to companies or organisations. Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.

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  • It would have been great to have included more content

    It would have been good to have included some example project and subtitles to the videos.

    1 of 2 people found this review helpful.

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