Littleboy Atomic Bomb Cross Section

LittleBoy Atomic Bomb Cross Section

– Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
– Logically named objects, materials and textures.
– Modelled in Blender.2.92.
– Modelled to real world scales.
– Fully and efficiently UV unwrapped.
– Made for education purposes.
– Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

# Formats included

– .Blend (Native)
– .FBX
– .DAE
– .OBJ

# Objects included

– LittleBoy Static
– 19 removable objects including outer casings, inner casings, barrel and parts.

# Textures included in .png format.

LittleBoy Bomb**

– Base Colour
– Roughness
– Normal (OpenGL)
– Metallic
– AO
– Emission

** LittleBoy Bomb Static**

– Base Colour
– Roughness
– Normal (OpenGL)
– Metallic
– AO

# Poly Counts

– Face count: 24,001
– Vert count: 23,655
– Triangulated count: 45,114

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