Living Room Asset Pack


Enhance the look of your Arch-Viz project – the easy way!

Please note: Designed specifically with Blender users in mind, the Materials may not show properly in other Software

Included with this Pack:

– Bookcase (With 31 DVD`s & 69 Books)

– Cabinet Unit (With Flower Vase, Lamp, 2 Photo Frames, 1 House Plant)

– Upright Floor Lamp Light

– Dining Table Set (With Plates, Cutlery, Cups, Table Plant)

– Fire Surround (With 2 Photo Frames, 2 Candles, 1 Clock)

– TV Unit (With TV, Blu-Ray & CD Player, Upright Speakers)

– Sofa (With Cushions)

– Coffee Table (With 2 Books, 1 Table Plant, 1 Bottle of Wine with 2 Glasses)

– Large Floor Plant

– 2 Wall Picture Frames

– Wall Mirror

– Carpet Rug

– 2 UK 3 Pin Plug Sockets

– Also Included is the `Half- Walled Floored Room` – (Used just for display render purposes)

Scale 1.000 applied to approximately real world scale Metric

All Objects named accordingly in the Outliner

All modifiers applied

All Textures, Materials and Image files are included

Substance Painter 2 used for the PBR Textures 2K

Blender 2.79 used to create the Models

Where possible the Pivot Point has been set bottom centre

Other items are Centre Of Mass

Images Rendered with Cycles (Except those labelled as Eevee Renders)

Fully tested in 2.80

The HDRI used for the renders is NOT Included (There are plenty of free ones out there!)

Please read the Documentation provided as it contains some important information with regards to the Eevee Render Engine in 2.80

This is a .blend file (Unzipped .7z file)

Hopefully, you will find this pack useful and a massive time saver!


How To Import These models Into Blender/ your Blender Scene:

Unzip “Room Asset_Pack.7z”

After you have extracted the file:

1.Open Blender

2.Go to File……..find and open `Room Asset Pack.blend`

If you are adding (Appending) selected objects to a current scene:

3.Select: Append

4.Go To Your Room Asset Pack Folder Location

5.Open: Room Asset Pack.blend

6.Select the Object or Objects which you wish to add to your Scene

Blender Version 2.79 and Cycles Render Engine used to create the Models

Tested in 2.80 EEVEE Render Engine : Please Read the following……..

Eevee works differently from Cycles, so a little tweaking will be required to get a similar look to Cycles with certain objects

Please ensure you have Lighting enabled in your scene (Eevee wont cast shadows from a HDRI)

Please enable Screen Space Reflections & Refraction in the Eevee Render Settings

Highlight your scene light, then go to the Lighting menu:

Enable Shadow – Just change Softness to 1.000

Enable Contact Shadows

The above settings will give you shadows, of course you could tweak this to your liking

On to the Objects:

You will need to go to Materials Tab then change settings for the following Objects/Materials


Wine Glass & Wine Colour : (Settings – Blend Mode – ALPHA BLEND – enable Screen Space Refraction for Both – Set Refraction Depth to 0.35m)


Glass Vase & Vase Water : (Settings – Blend Mode – ALPHA BLEND – enable Screen Space Refraction for both – Set Refraction Depth to 0.08m)

All other Objects appear as they should in 2.8 Eevee

All textures/images and associated files are included within the Blender fileAll Room Objects are on layer 1

The `Half Room and Flooring` are on Layer 2

Lighting and the Camera are on layer 3

All objects have Scale 1.000 applied

Approx real world scale (Adjustable of course) Metric

All Objects are named accordingly within the Outliner

(Please note the HDRI Lighting used in the Images provided is not part of this package……there are plenty of free ones available online)

All of the Objects can of course be duplicated as many times as you like using SHIFT-D

Please kindly remember before purchase: This Asset Pack is intended for use within Blender therefore may not port correctly into other Software

The Polygon and Vertices count is for All Assets including the Walls and Flooring

Thank you, any questions?? i will do my upmost to answer

Have a great day!

Thank you for your interest


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