A stylized low poly Island 3d model, created with Blender and rendered in Eevee. The grass is placed on the island using Blender’s Geometry nodes. The rocks and grass are also using the object info node in the shader nodes, to make each object have a randomly different color. Some of the objects have the decimate modifier on them, to lower the topology and give them the low poly look.
This product is the tutorial result of my Low Poly Island tutorial series. If you’d like to watch the tutorial on how to make it yourself, you can check out the tutorial with the video preview.
- Low Poly Island Blender File
- 3 Island Final Renders
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