DURATION: 1h 30
In this step-by-step video tutorial, I am walking you through my usual Marvelous Designer workflow to produce a combat pouch for characters or even as a standalone prop.
I am covering topics such as the construction of Marvelous Designer patterns, managing shapes with fold angles and adding extra realistic details such as stitching and trims.
The mesh is then taken into Zbrush where I am sharing how I handle thickness, adjust the silhouette and add a buckle in order to take the realism to the next level.
By the end of the tutorial, you will know the methodology to construct pouches of a range of designs from scratch to add complexity to your own 3d Characters.
- MD Project File
- Reference Image
- Zbrush File
- 1. Blocking out the Base
- 2. Blocking out the Top
- 3. Adjusting the Fitting
- 4. Adding Trims
- 5. Creating Straps
- 6. Adding Stitches
- 7. Exporting To Zbrush
Please note that it’s assumed that the user knows the basics of UI and navigation in both Marvelous Designer and Zbrush
If you’re a complete beginner in Marvelous Designer, I recommend starting with this tutorial:
Making A Jacket From Scratch Marvelous Designer 6
DURATION: 1h 13m
Thanks! Very good lesson! I recommend to everyone! Everything is simple and clear!
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