Master the Art of Material Creation for Games Vol 1

Hello Everybody

This is the first volume of the “Master the Art of Material Creation for Games”


You can find the free chapter and the intro below:

-In this first volume we learn the following:
– What is PBR and the relationship between the light and objects
– Material VS Shader
– Unreal Engine 5 Material USer Interface and how to use it to our advantage
– Do not be scared of Material Creation
– The most common nodes used in every material you create
– Basic PBR material creation
– Changing our materials in realtime using the Instanced Material system

Be sure to check back for more Volumes

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