Material Tile Sampler Node
A simple workflow efficiency node that dramatically simplifies the placement of materials when trying to tile them. Great for Paths, Tiles, Masonry Walls, etc.
This node currently has a limit of 6 materials.
It is set up for the following maps, but you can supplement for others:
- Base Colour (Colour)
- Normal (Colour)
- ID (Colour)
Substances Node cannot be redistributed or resold unless as embedded components of electronic/interactive media.
If you have any feedback or find this node useful message me or email me at: [email protected]
- 2 last updated 9/5/18
- Substance Designer 2018.1.1 or newer is required
- 1.2 last updated on 1/12/17
- Substance Designer 2017.2.1 or newer is required.
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