Moss Tileable PBR Material

Almost full procedural material made in Substance Designer, micro leaves grabs from zbrush model.

Files

  • .sbs
  • .sbsar
  • set of tileable textures (2048×2048)

Editable parameters

  • density
  • moss tint
  • twigs tint
  • normal map adjustment
  • roughness adjustment
  • heightmap adjustment

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