Mud Land Texture

Originally made in Substance Designer, this product does not include an sbs-file, only textures. Ready for any game/render engine. Contains PBR and Non-PBR texture sets in 2 resolutions: 2048, and 4096. Also DirectX and OpenGL normals .

PBR textures:

  • BaseColor (2048×2048, 4096×4096)
  • Metalness ( 2048×2048, 4096×4096)
  • Roughness (2048×2048, 4096×4096)
  • AO (2048×2048, 4096×4096)

Non-PBR textures:

  • Diffuse (2048×2048, 4096×4096)
  • Specular (2048×2048, 4096×4096)
  • Glossines (2048×2048, 4096×4096)

Universal textures:

  • DirectX Normal (2048×2048, 4096×4096)
  • OpenGl Normal (2048×2048, 4096×4096)
  • Height (2048×2048, 4096×4096)

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