What it is: The Multi-Metal Generator is a complex versatile metal shader (.sbsar) with around 200 parameters for user control, it can be used for almost any prop and can create any style/type of metal from sci-fi to old and rusted. (everything in the images and video above was textured only using the generator)
Day night cycle
- Maps can be exported at any resolution up to 8K.
- Infinite variations
- 200+ parameters for control
- The product can be used with or without external user inputs (such as alpha masks)
- PBR – Metallic Roughness
- Base Color
- Normal Map
- Ambient Occlusion
- Multi Metal generator .sbsar
- Example project file with 3 graphs showing the generator in each mode
- Jerry can.fbx prop
- Plane.fbx prop
Substance Designer, Substance Painter, and game engines and programmes that support the substance plugin.
Substance Designer 2018.3.0 or newer is required.
Release version 1.0
Digital Products are Non-refundable
Personal, Indie, and Studio Licenses are available. Personal licenses do not apply to companies. Substances and exported textures cannot be redistributed or resold unless as embedded components of electronic/interactive media.
With a commercial license, commercial use of the materials is permitted but nothing can be included in an asset pack or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products.
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