2 Smart materials for substance painter with project.
Please make sure to use latest version of Substance painter.
PS. Use the project or click on the add “+” on texturing settings to create scattering/emissive channels and then turn on sss/emissive on shader settings. If you need to change scale details, play with the “curvature/thickness” settings . UV, scale and baking is important too. So it´s the same like all smart materials out there applied on to the model, for more info go to: friedcanvas.com or hit me with a question! Thanks!
In this pack I use substance painter post effects – glare, just to push a little bit the glow. So make sure to check the project to see the settings too.
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