Nintendo Low Poly 3D Model

Game ready Nintendo console PBR for Unreal Engine. Comes with optional emissive texture so you can make the light appear on or off.

This product is intended for game/real time/foreground or background use.

This model is not intended for subdivision. Renders done in Marmoset 3, Blender Cycles. Compositions in Photoshop from Marmoset renders.

SPECS

  • Geometry is tris, no n-gons.
  • 4972 Triangles
  • Mesh maps
  • One texture set
  • Model unwrapped manually and packed with UVPackmaster2 add-on to make most efficient use of the UV space
  • All materials and objects named appropriately
  • Scaled to approximate real world size
  • Tested in Marmoset Toolbag 3 (see renders)
  • Tested in Unreal Engine 5 (see screenshot)
  • .obj and .fbx versions exported from Blender.
  • You get the low poly and the high poly.
  • Renders, the marmoset viewer and some stickers are included.

TEXTURES

Standard

  • One texture set 4K base color, roughness, metalness, normal, emissive, height, and Mixed_AO(ambient occlusion)
  • One texture set 2K base color, roughness, metalness, normal, emissive, height, and Mixed_AO(ambient occlusion)

Unreal

  • One texture set 4K base color, OcclusionRoughnessMetallic, Normal, Emissive.
  • One texture set 2K base color, OcclusionRoughnessMetallic, Normal, Emissive.
  • Textures designed for physically based rendering (PBR)

SCENES

  • Blender 3.2.1
  • Marmoset Toolbag 3.08
  • Substance Painter 2021.1.0 (7.1.0)
  • Unreal Engine 5.0.3

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