Old wooden window, modelled with Blender, textured in Substance Painter.
This pack contains 5 model versions, all using the same texture set atlas. Models are grouped in collections, and all objects have their pivots set so they can be animated easily.
Textures included: base color (with alpha for glass dirt transparency), roughness, metallic, height, normal (inverted Y channel). For glass material, normal transparency is used to speed up rendering, but if needed you can change the shader with your own glass shader, just connect the alpha from base color texture output to get varations in the dust on the glass pane.
Verts: 8.927, Tris: 17.054, Faces: 8.669 for the base model. Other models have less faces, based on their damage level.
If you need anything changed, like textures or face count, feel free to contact me.
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