Organic Patterns in Substance Designer | Romain Lemaire

Organic materials can be found everywhere in video games and movies, and having the knowledge and understanding of how those can be created in a procedural process is an extremely useful skill. In this tutorial Romain will walk you through his process on how he created a variety the Favites Pentagona coral material as well as a walkthrough on some fundamental organic tools that will be a welcome addition to any artist.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

The Artist

Romain Lemaire is a Freelance Material Artist capable of creating both realistic and stylized materials. He has a deep understanding of Substance Designer and and often delves into the parameter aspect of the software, pushing his materials even further. With experience in creating highly detailed organic materials and working with clients such as Dekogon, Romain is the perfect artist to teach you everything you need to know about organic materials inside Substance Designer.

Contents

  • 4 Hours Video Tutorial
  • 1080p Resolution

Software

  • Substance Designer
  • Marmoset Toolbag

Level

  • Beginner

License Information

Individual and Team licenses are available. Personal licenses do not apply to companies or organisations. Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.

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