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Photoscanned Rocks 01

Romain Albenque
(2 ratings)
Product description

Photoscanned Rocks 01

This game mossy sandstone boulder assets of 3 different rocks including 4 LODs each to get the best optimization and the best quality. Those 3 models are ground rocks and are all of them opened on the base to be dropped on the ground.

These AAA game assets of rocks will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.90

SPECIFICATIONS

  • Objects : 3
  • Polygons : 5977
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX for Unity & Unreal)
      • Numbers of LODs : 4
      • Collider : Yes
      • Lightmap UV : Yes

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 4K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

Photoscanned Rocks 01

Product description

Photoscanned Rocks 01

This game mossy sandstone boulder assets of 3 different rocks including 4 LODs each to get the best optimization and the best quality. Those 3 models are ground rocks and are all of them opened on the base to be dropped on the ground.

These AAA game assets of rocks will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.90

SPECIFICATIONS

  • Objects : 3
  • Polygons : 5977
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX for Unity & Unreal)
      • Numbers of LODs : 4
      • Collider : Yes
      • Lightmap UV : Yes

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 4K
              • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Release Version
1
Polycount
5,977
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes