Pirate Black Flag

  • All Textures created in Substance Painter and exported in .PNG PBR formats.
  • Includes textures for rough/met and gloss/spec workflows.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.90.1
  • Textured in Substance Painter 2020.2.1.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales 5′ x 3′ (Imperial).
  • Fully and efficiently UV unwrapped.
  • Game ready.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
  • .Blend and Alembic have animations already in them. For the other formats (FBX, DAE, OBJ) use the included .MDD file to add the animation data.

Formats included

.Blend (Native)

.ABC

.FBX

.OBJ

.DAE

.MDD

Objects included

  • PirateFlag

Textures included in .png format.

PirateFlag – 4K –

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • Opacity

Poly Counts combined (According to Blender inspection tools).

  • Face count: 2048
  • Vert count: 2050
  • Edges: 4096
  • Triangulated count: 4096

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