Real-Time/Game-Ready Hair Creation

Hello!

I’ve made tutorial for you, where I will walk you through my workflow of creating real-time, game-ready hair. Everything is made in Blender 2.8, besides baking which is done in Xnormal (free software).

I will show you how to generate hair particles, and prepare them for texture baking. Later I’ll demonstrate how to prepare hair cards, and organize your work.

After this, I prepared a timelapse of the grooming process, where I will give you some advice on how to place your cards in different stages. When we will be done placing hair cards I will show you how to easily optimize your hair mesh. In my case triangle count dropped from 40k to 20k without losing much of quality and you can push it even more :D.

And the end I’ll show you how to plug and set up material in Unreal Engine 4.

INCLUDED

Video Tutorials:

  • 1. Reference talk- Short intro and talk about gathering proper references
  • 2. Generating hair particles- I show you how to create hair particles for our texture
  • 3. Baking- We will take our particles and move them to Xnormal in order to bake textures needed for Unreal Engine material setup.
  • 4. Preparing hair cards- Creating different type of hair cards and organizing work.
  • 5. Grooming “Base”- First stage of our grooming process in which we gonna create basic volumes and define a flow of the hair.
  • 6. Grooming “Details”- Detailing stage in which we are going to create breakups and give our hair some randomness.
  • 7. Grooming “Flyaways”- The last stage in which we gonna add some single hair strings giving our hair appealing and natural look.
  • 8. Optimization- Here I will show you how to easily optimize your hair mesh.
  • 9. Unreal Engine- In the last video I will show you how to use Unreal Engine’s hair material and adjust it to make our hair look fantastic ;).

Meshes

  • Hair mesh created for this tutorial
  • Textures for Unreal Engine and as an addition for Marmoset Toolbag.

Thank you!

Reviews

Average rating: 3.33 out of 5 stars
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  • So and so

    I think the techniques tought are very valuable, but the timelapse, makes it very hard to follow. In the first 3-4 videos I have been fast hitting pause/play to get what boxes are checked. I also think there is some gaps, between videos where the process is not explained on how to get there. fx from baking in xNormals to blender suddenly with every hair card divided and put on planes. I still do not now how to do this, and now i need to find a tutorial on youtube on how to do this. The last thing is there are no explanations to why you do what you do

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  • Really good

    I was kind of discouraged to buy this tutorial because of the mixed reviews, but really needed a good resource for hair creation now. There really isn’t much out there and for the price it was worth a try.
    First of all, the technique is amazing. This is the same stuff that’s taught at CGMA for a tiny fraction of the cost and in Blender, so this is awesome.
    My goal was to create realistic hair for my character and I managed to do that, whatever minor issues there are with the presentation of this tutorial, I managed to do what I bought it for and that’s the most important thing.
    The cool thing about this technique is that it’s really versatile, you can create just about any hairstyle with it including those fluffy complex dynamic hairstyles that you see in the promotion image and at CGMA. Most other tutorials show just very simple short bob hairstyles. Sure you can arrange the cards differently but it’s also a question of clustering and layering appropriately, which you kind of need to see how it’s done.

    Now about the things that other reviewers mentioned: The music isn’t bad, I was able to understand everything perfectly well and it wasn’t distracting. I actually even liked it. Music is always a matter of personal preference, I don’t mind, others might. If the content creator likes adding music just let them, that’s fine.
    I have to admit that it was a bit fast in some parts. It sure isn’t a beginner’s tutorial, you have to know your way around Blender. But you also don’t need to be an absolute pro, I just recently switched over from Max and was able to easily follow. Just pause occasionally and it’s fine.
    I would have appreciated some more lighting and rendering though, the Unreal part was really short (like three minutes). I can probably just look everything up, but showing the setup workflow would have been really nice.
    Also other hair like eyebrows and lashes would have been nice.

    Overall it’s a very decent tutorial, saved me a lot of money (because I was thinking about taking the CGMA class) and it helped me tremendously to bring my character (and hopefully many more) to life, so thank you very much! 🙂

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  • Feels cheap

    While the technique is useful, there is no value beyond it. The whole tutorial is plagued by cheap music that kills the watching experience on a spectacular fashion. Apart from the already difficult to watch edit of the whole process as mentioned in other comments.

    There is also a point in the video where the tutor uses different greyscale pictures. While it’s obviously pretty easy to make them, they could’ve been easily inluded in the package to kickstart the process for the user.

    Also, somebody uploaded the whole process explained in this tutorial on Youtube, using the actual hair texture made in this tutorial. As much as it pains me to say it, the knockoff tutorial is easier to watch.

    I recommend uploading all the videos without the music at the very least to save this product. While I bought it on a sale, I still feel like I wasted my money.

    That said, I think the intent from the author was well meant and I still got some use out of it.

    Thank you for your feedback.

  • Stop the music....

    in general i find the information in it valuable and useful. the biggest problem for me honestly is the background music in every video. for me at least, it is very distracting to the point where i muted the sound and just trying to understand what i am seeing. this alone made it much less worth it. if i want music in the background while someone is trying to explain something i do that myself. it made the whole product feel unprofessional.

    i also agree with the other review that at times it feels unstructured, but the result and info is still good i would say.

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    • Thanks for the critique! I gonna have it in mind. I will give up on music in future tutorials and focus more on going into details.

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  • Not bad, but not worth

    This is NOT actually a bad tutorial, BUT for its price it’s not good.

    Pros:
    – Not many hair tutorials out there, especially one for Blender.

    Cons:
    – He doesn’t explain a lot of important things. I need to figure things out by looking in the forums or slow down the videos.
    – Most videos are just timelapses of him trying things out, which wouldn’t be bad IF we actually know why he’s doing those things.
    – Video file size is too big despite its short duration. (A 6-minute video is somehow 300MB+).
    – It’s badly edited, showing that he’s unprepared.

    As I was saying. This tutorial is not bad, but it’s too expensive for its quality. There’s many YouTube tutorial with better quality and for free, there’s just unfortunately not much hair tutorials for Blender out there..

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    • Thank you for critique, I will have this in mind in the future.

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  • A MUST Have

    I have been searching for awhile for a good hair course. I Can confirm here the content provided is on Par with the teqs seen in CGMA’s Hair course. ( The one with the horizon dawn hair artist ). And a plus , its all in Blender.

    Only critiques I could give is that I wish it was a bit slower at some sections.
    And perhaps a video or 2 explaining the hair particle system in blender more in depth.

    Maybe a few other types of hair styles, Eyebrows,lashes and so forth.
    ( Maybe we will see those in the future hopefully! )

    But yeah $25-$35 compared to CGMA’s $750. Just do it.

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