Rhino Baby Rigged

Soft: Maya 2017 | Arnold 1.3.0.0

High detailed realistic big white rhino baby model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 19492 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 13358 polygons.

All other meshes (eyeballs, mouth, teeth) is 6134 polygons.

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TEXTURES: 4096×4096 JPG files. (also 8192×8192 textures included)

Textures for:
– Body (4096×4096 and 8192×8192)
– Mouth (2048×2048 and 4096×4096)
– Eye (1024×1024)

Texture types:
– Diffuse
– Specular
– Normal
– Displacement
– Occlusion

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MEASUREMENT UNITS: Centimeters

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FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.

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Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.

The signature pose included as OBJ and FBX files

NO POSTWORK on this renders.

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