Rigged Coffee Table

Rigged Cherry coffee table

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Fully Rigged and contrained drawers makes it easy to open and close them without going too far or worrying about orientation.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales.

CoffeeTable – Approx 50cm tall, 112cm wide, 75cm deep.

  • Fully and efficiently UV unwrapped onto a single UV map.
  • Showcase animation applied to model, 350 frames, 30fps. Includes drawers opening and closing.
  • Subdivision Ready (As shown in renders).

– Tested in Unity, Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.

Rigged Elements

  • Root (Moves entire model)
  • TopDrawer – Constrained to move along local Y(forward) axis 50cm out, in .Blend file.
  • BottomDrawer – Constrained to move along local Y(forward) axis 50cm out, in .Blend file.

Formats included

.Blend – Native

.FBX (Baked Animation)


Objects in each file format

  • Table (Model Collection) -Armature -Animation -Pose -Armature -CoffeTable
  • Bone Shapes (Custom Rig shapes Collection) -WGT-Drawers -WGT-Root

Textures included in .png format.

CoffeeTable – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic

Poly Counts (According to Blender inspection tools).

  • Face count: 3,564
  • Vert count: 3,775
  • Triangulated count: 7,128

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