Rigged Folding Lock Knife

Rigged Folding Pocket Lock Knife

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Fully Rigged with 2 bones in all formats, with custom bone shapes and constraints in the .Blend format.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales and measured with calipers.

Knife closed (Laying on its side) – 12.3mm tall, 115mm wide, 37.2cm deep.

Knife open (Laying on its side) – 12.3mm tall, 199mm wide, 37.8cm deep.

  • Fully and efficiently UV unwrapped onto a single UV map.
  • Tested in Marmoset toolbag, Marmoset Viewer, EEVEE, Cycles and Unity.
  • Suitable for AAA games (First person or close up inspection) Animations and movies.

Rigged Elements

  • Root (Moves entire model)
  • Blade – Constrained to rotate on local Z axis with min/max stops (Constraints are Blend file only).

Formats included

.Blend – Native

.FBX

.OBJ

Objects in each file format

  • Armature
    • Knife
  • Bone Shapes (Custom Rig shapes Collection)
    • WGT-Blade
    • WGT-Root

Textures included in .png format.

Knife – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic

Poly Counts (According to Blender inspection tools).

  • Face count: 4,272
  • Vert count: 4,614
  • Triangulated count: 8,544

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