Rigged Folding Lock Knife
Rigged Folding Pocket Lock Knife
- 100% quad design.
- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
- Fully Rigged with 2 bones in all formats, with custom bone shapes and constraints in the .Blend format.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales and measured with calipers.
Knife closed (Laying on its side) – 12.3mm tall, 115mm wide, 37.2cm deep.
Knife open (Laying on its side) – 12.3mm tall, 199mm wide, 37.8cm deep.
- Fully and efficiently UV unwrapped onto a single UV map.
- Tested in Marmoset toolbag, Marmoset Viewer, EEVEE, Cycles and Unity.
- Suitable for AAA games (First person or close up inspection) Animations and movies.
Rigged Elements
- Root (Moves entire model)
- Blade – Constrained to rotate on local Z axis with min/max stops (Constraints are Blend file only).
Formats included
.Blend – Native
.FBX
.OBJ
Objects in each file format
- Armature
- Knife
- Bone Shapes (Custom Rig shapes Collection)
- WGT-Blade
- WGT-Root
Textures included in .png format.
Knife – 2K –
- Diffuse
- Roughness
- Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
Poly Counts (According to Blender inspection tools).
- Face count: 4,272
- Vert count: 4,614
- Triangulated count: 8,544
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