Rigged Textured Male Basemesh

  • Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
  • Logically named objects, materials and textures.
  • Sculpted in Blender 2.92
  • Retopologised in Blender 2.92
  • Textured in Substance Painter.
  • Rendered with cycles and tested in Marmoset.
  • Modelled to real world scales.
  • Fully and efficiently UV unwrapped.
  • Rigged and Game ready (.Blend has full IK rigging).
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
  • Face not rigged.

Formats included

  • .Blend (Native)
  • .FBX
  • .DAE

Objects included

  • Rig
  • Body
  • Eyes
  • Collection – Lighting (In Blend file)

Textures included in .png format.

Face and Body

  • Base Colour
  • Roughness
  • Normal (OpenGL)
  • Scattering (for SSS)

Eyes

  • Base Colour
  • Metallic
  • Roughness
  • Normal (OpenGL)
  • Opacity

Lashes

  • Opacity

Poly Counts

  • Face count: 9,782
  • Vert count: 9,937
  • Triangulated count: 19,510

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