- 100% quad design.
- All Textures created in Substance Painter and exported in 4K PBR formats.
- Includes textures for rough/met and gloss/spec workflows
- Logically named objects, materials and textures.
- Modelled in Blender 2.9
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales (Metric).
- Fully and efficiently UV unwrapped onto a single UV map.
- Low poly, rigged and Game ready.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
.Blend – Native
Objects in each file format
- Bone_Shapes (Custom bone shapes Collection for rig) ^- Shape_Handle ^- Shape_Lid ^- Shape_OpenClose ^- Shape_Root
- Armature ^- Toolbox
Textures included in .png format.
Toolbox – 4K –
- Diffuse (Metallic Black)
- Base Colour (Metallic Colour)
- Normal – (OpenGL Unity standard)
- Nomal – (DirectX Unreal Standard)
Poly Counts (According to Blender inspection tools).
- Face count: 1,452
- Vert count: 1,530
- Edges: 2,948
- Triangulated count: 2,904
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