Complete Course Overview
There are a lot of things you see on a nude that you don’t see on a clothed model. From the scapula to the shoulder, the hips to the toes, there are a lot of concerns that traditional character rigging tutorial series skip. We will skip none of these.
When viewing a nude character, all of her joints, bends, and creases must be addressed. If we fail that, the nude will look low-quality and strange.
Improper treatment of these items lead to drinking-straw collapsed elbows, awful disjointed hips, and necks that look like they belong on a monster. Not only will we improve on these joints, but sometimes we will go above and beyond to add subtle deforms that give a subtle punch to the render that everyone will notice and appreciate, but unlikely even the pros will be able to explain the difference that puts your renders above-and-beyond.
In short, this series of tutorial videos will teach you the required techniques and skills to make your nude character attractive and human-looking.
We will concentrate mostly on Monette Taida, the surfer girl character pictured on this page. She is thin, but not overly so, with enough fatty portions to make her rig more average than, eg, Lilithe Classica, whose rig must take into account how skinny she is.
Monette Taida also is a large-breasted character, which will make the breast rigging portion of the course more obviously beneficial.
This Lesson: Neck
This lesson does not focus on the nude aspect of character rigging, and so is a fully safe-for-work tutorial lesson. The neck, thankfully, is not a terribly difficult “joint” to rig, but it does have at least three interesting/complex sets of bones with constraints, so this lesson goes over those.
The lesson is split into these sessions:
- (15m57s) Trapezius top and bottom with constraints, copy location and stretch to.
- (10m45s) SternoCleidoMastoid addition and ensuring everything is a proper child of things.
- (9m29s) Throat stretch bones and making more pronounced the sternocleidomastoids.
If you would like to support the free work I do, the extensive videos and documentation, and the community Discord server (click here to get in!) please buy a character or tutorial. Just spend whatever amount of money you feel equals the value I bring to the world.
The commercial license and personal license get you exactly the same files and content. The commercial license is only for LIMITED SHARING with co-workers and professional acquaintances. As in, you are physically together in the same place, watching the content together, or something equivalent in an online setting. Do not just send the content to someone, or re-upload it somewhere. Thank you! This is an on-your-honour system. Try to help out your fellow artists, and treat them with integrity and respect!
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