Rigging In Maya: Biped
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 17 Videos, which include 14 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
Also included are the 4K versions of the textures without the watermark.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 1 to 17 in the series which focus on the fundamentals and creating a biped rig for a game character. Parts 18 to 37 are sold separately and cover more advanced areas as we develop a quadruped rig for use in VFX.
The seventeen videos cover
- Joint Fundamentals
- Connections & Constraints
- Control Creation
- Set Driven Keys & Utility Nodes
- IK & FK Limb Creation
- Hand Rigging
- Reverse Foot Rig
- Spine, Head & Eye Rigging
- Painting Skin Weights
- Roll & Twist Joints
- Squash & Stretch
- Joint Based Facial Rig
- Blendshape Based Facial Rig
- Space Swapping
- Global Controls – Character Scale etc.
Also includes the scripts used in the videos!
- Blendshape Rigging Tool
- IK <> FK Matching Tool
- Mirror Rig Tool
- Quick Limb Tool
- Joint Arc Tool
This course is a high level course about rigging. If you are animator and want to make rigg for your characters I recomand this course.
The notions are very good explained. 🙂
Thank you very much!
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