Roman Legion Officer

**Roman Legion Officer **A pose Low_poly character redy for game for Unreal engine and Unity

  • ATTENTION!

    • the character has more rigs for smoother movement of the cape and belts in the animation, which should be done by an experienced animator
  • Epic RIGG + Humanoid rigg

    • jaw
    • tongue_01-02
    • eye_r/l
    • cloak_01-11_l/r
    • cloak_mid_01-11
    • side_armor_01-02_l/r
    • front_armor_01-02
    • back_armor_01-02
    • shoulder_armor_l/r
    • upper_arm_armor_01_l/r
    • upper_arm_armor_02_l/r
    • strap_01_01
    • strap_02_01
    • strap_03_01
    • belt_side_01-03_l/r
    • belt_mid_01-03_l/r
  • PBR textures TARGA Body (4096×4096) head (4096×4096) armor1 and 2 (4096×4096) eye (4096×4096) teeth (2048×2048) eyelashes (900×900) hair_helmet (4096×4096) sword (4096×4096)

    • Base color
    • Rougness
    • Normal
    • Alpha
    • Metalic
    • AO
    • specular
    • direction (for hair)
    • Albedo + Alpha (for hair)
    • and additional eye cards (mask1,mask2,specular,normal)
  • low_poly base_mesh polygon 53159 Vertex 83088 tris 104185

  • Sword polygon 1756 verts 2302 tris 3470

  • format

    • Maya
    • Obj
    • Fbx
    • 3DsMax
    • UE4 V 4.18-4.27-5.0
    • Unity
  • Emissive Apple Blend shapes for live link face

  • easy animations tuned physics and cape simulation Epic skeleton in Unreal Engine

  • rendering and editing video made in Marmoset_4 and Adobe premier pro

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