Russell Hobbs Kettle

  • Subdivision ready, as shown in renders.
  • All Textures created in Substance Painter and exported in .PNG PBR formats.
  • Includes textures for rough/met and gloss/spec workflows.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.90.1
  • Textured in Substance Painter 2020.2.1.
  • Rendered in Cycles and Marmoset Toolbag 3 (for overlays and wireframes).
  • modelled to real world scales.
  • Fully and efficiently UV unwrapped.
  • Game ready.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Formats included

.Blend (Native)

.FBX

.OBJ

.DAE

Objects included

  • Base (Shares Kettle Texture set)
  • Kettle
  • Water (No textures, just water shader)

Textures included in .png format.

Kettle – 4K

  • Base Colour (Metallic Colour)
  • Roughness (Metallic Black)
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • Opacity
  • Emission

Poly Counts combined (According to Blender inspection tools).

  • Face count: 6539
  • Vert count: 6497
  • Edges: 13018
  • Triangulated count: 12618

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