This is a replica of the Saint Paul Cathedral located in London, made and packed into Unreal Engine Version 5.0, containing all the textures and the materials based on 6 master materials created specifically for this project.
The textures are packed in AORM, AORH, and PBR metallic roughness form.
The LOD’s are automatically adjusted as well as the lightmap UV’s for every mesh as a secondary UV channel, with the collisions automated, if needed you can adjust them by hand.
The folder is the packed zip project of the UE5 scene.
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