Scanned Bonfires and Stumps

These models are intended for use in level design. Models have good optimization (lodes and custom collisions).
All materials have a emissive that you can adjust in the instance material and control the intensity of its animation.
The archive contains all the files: fbx / obj (highpoly, lowpoly and lowpoly for unreal engine 4), fbx for ue4 include lods (LOD0, LOD1, LOD2) and custom collision. blend file (version 2.92). textures (standart textures and textures for unreal engine 4 and unity), substance painter project. marmoset toolbag 4 baking, **unreal engine 4 project.**


– SM_bonfire
– SM_bonfire2
– SM_bonfire3
– SM_bonfire4
– SM_bonfire5
– SM_bonfire6
– SM_bonfire7
– SM_stump
– SM_stump7
– SM_stump10
>Number of Meshes: 10
>Collision: custom collisions
>Vertex Count: 144 -4311
>LODs: Yes. LOD0 – LOD2
> Number of Materials and Material Instances: 7 materials and 7 instance materials
> Number of Textures: 41
> Texture Resolutions: 2048×2048

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