Sci-Fi Missile Launcher Tank
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Sci-Fi Missile launcher Tank
- Low poly count for video game use.
- All Textures created in Substance Painter and exported in .PNG PBR formats.
- Includes textures for rough/met and gloss/spec workflows.
- Logically named objects, materials and textures.
- Modelled in Blender 2.90.1
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales (Metric).
- Fully and efficiently UV unwrapped.
- Game ready.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
- Partially rigged in Blend format for posing as seen in preview.
- The model will not be posed when you open the file.
Formats included
- .Blend (Native, with partial rigging)
- .FBX
- .OBJ
Objects included
- Top (Collection)
- Missiles
- Top
- Bottom (Collection)
- Base
- Tracks (Collection)
- Runners
- Tracks
- Bone Shapes (Collection)
- Armature
Textures included in .png format.
Base – 4K –
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
- Emission
Top – 4K –
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
Tracks – 4K –
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
Poly Counts combined (According to Blender inspection tools).
- Face count: 41,566
- Vert count: 43,663
- Edges: 83,473
- Triangulated count: 80,460
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