Sci-Fi Reactor Core

  • All Textures created in Substance Painter and exported in .PNG PBR formats.
  • Includes textures for rough/met and gloss/spec workflows.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.90.1
  • Textured in Substance Painter 2020.2.1.
  • Rendered Marmoset Toolbag 3 (for overlays and wireframes).
  • modelled to real world scales.
  • Fully and efficiently UV unwrapped.
  • Game ready.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
  • Blend format has Animated light source for the electric arcs.
  • 3 Texture sets (Structure, Details and Tubes) + 1 Opacity mask for electric.

Formats included

.Blend (Native)

.FBX (Baked Animation)

.OBJ

.DAE

Objects included

  • Reactor
  • Core
  • Electric
  • Tubes
  • Point (Core light source)

Textures included in .png format.

Structure – 4K

  • Base Colour (Metallic Colour)
  • Roughness (Metallic Black)
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • AO

Details – 4K

  • Base Colour (Metallic Colour)
  • Roughness (Metallic Black)
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • AO

Tubes – 4K

  • Base Colour (Metallic Colour)
  • Roughness (Metallic Black)
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • AO

Electric – 2K

  • Lightning.png (Used for both opacity and emission)

Poly Counts combined (According to Blender inspection tools).

  • Face count: 29,529
  • Vert count: 31,010
  • Edges: 60,529
  • Triangulated count: 57,666

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