Sci-Fi Reactor Core
- All Textures created in Substance Painter and exported in .PNG PBR formats.
- Includes textures for rough/met and gloss/spec workflows.
- Logically named objects, materials and textures.
- Modelled in Blender 2.90.1
- Textured in Substance Painter 2020.2.1.
- Rendered Marmoset Toolbag 3 (for overlays and wireframes).
- modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Game ready.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
- Blend format has Animated light source for the electric arcs.
- 3 Texture sets (Structure, Details and Tubes) + 1 Opacity mask for electric.
Formats included
.Blend (Native)
.FBX (Baked Animation)
.OBJ
.DAE
Objects included
- Reactor
- Core
- Electric
- Tubes
- Point (Core light source)
Textures included in .png format.
Structure – 4K
- Base Colour (Metallic Colour)
- Roughness (Metallic Black)
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
- AO
Details – 4K
- Base Colour (Metallic Colour)
- Roughness (Metallic Black)
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
- AO
Tubes – 4K
- Base Colour (Metallic Colour)
- Roughness (Metallic Black)
- Glossiness
- Specular
- Metallic
- Normal – (OpenGL Unity standard)
- Normal – (DirectX Unreal Standard)
- AO
Electric – 2K
- Lightning.png (Used for both opacity and emission)
Poly Counts combined (According to Blender inspection tools).
- Face count: 29,529
- Vert count: 31,010
- Edges: 60,529
- Triangulated count: 57,666
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