Sci-Fi Scene – Blender 2.80 – Eevee

This scene is done with very simple models and textures kitbashed with particle system on basic meshes.
The main purpose here is to show how to setup the scene, particle system, lights and fog.
The framerate is fairly decent in Solid or even Look Def mode. But if you need a better viewport framerate, you can lower the Amount % in the Particles tab, Viewport Display section, (It doesn’t affect the final render image).
The textures are made in Substance Designer. SBS file is included.
Note : For some wierd reason, something is broken in the render with the 2.81 beta version of Blender.
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