Sculpting Mickey Hands in ZBrush

In this ZBrush sculpting tutorial, I will be sharing with you my workflow on how I sculpt 50s 60s cartoony hands using ZBrush. I will be using Preston Blair’s Cartoon Animation book as a reference.

You can follow along using Blender on even the iPad’s Nomad Sculpt, I try to keep the tutorial based on a technique that can be used in almost any sculpting capable software.

What will you receive

– 50 min detailed video tutorial

– ZBrush file of the Mickey’s hands

– OBJ ready to print 3d model

– Adobe Dimension scene with shaders and light setup.

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