SICKA SCI-FI Interior 3
Atmospheric science Fiction interior with optimized lighting to populate your project for any type of Sci-Fi spaceships, labs, hangars, etc . expand or just create a brand new blackout and populate your level design with the assets provided. or maybe just use scene setup for your own environments.
- High-Quality Assets
- Â Hybrid Lighting with the majority of baked lights for optimization
- Â Spline Blueprint for easy Pipes and Basic Hallway creation
- Post Process Material for “Area Scan” and “Sharpening Effect”
- High-Quality Glass material
- 2 Sample Blockout for interiors
- Expandable Demo Map with Blockout
- Optimized for use from Lower-mid range Rig to High-End
- customizable Cloth material with good amount of control
Number of Particle System: 1
Number of Blueprints: 2
Number of Unique Meshes: 64
Collision: (Yes) hybrid of auto-generated/custom/complex
Vertex Count: 68 ~ 70k
LODs: (Yes) 4 LOD including LOD0
Number of Materials: 9
- 2 Post Process
- 1 Grid
- 1 Emissive
- 1 Glass
- 1 Hologram
- 1 Prop
- 1 Cloth
- 1 Particle System master material
Number of Material instances: 32
Number of Textures: 62
Texture Resolutions: ~ 4096X4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Additional note: I have tested the scene from mid-range Setup (8GB Ram+Core i3+gtx1050ti 4GB) it gets stable FPS from 60~120 .you can test the scene with playable demo’s included benchmark (stat unit)
Reviews
great pack, thank you fro sharing this for free
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