Smart Material – Grate 01
This is a smart material of a diamond grate (expanded metal).
It contains the following parameters under the “Grate_01” layer:
Tiling [ Horizontal and Vertical] Rotation
Format [DirectX or OpenGL]
To use this smart material go to SHADER SETTINGS and choose “pbr-metal-rough-with-alpha-blending”
Then go to TEXTURE SET SETTINGS and add a “Opacity Channel”
What you get:
Smart Material (.spsm)
Substance Archive (.sbsar) – Only grate_01 pattern.
Substance Painter 6.2.2 was used to create this smart material.
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