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Soft Kitbash Set Vol.1

Vladislav Kudrya
(1 ratings)
Product description
1 ratings

Soft Kitbash Set Vol.1

Hey folks!

This is a 100+ piece set of Floors, Fillers, Walls, and Tubes (all libraries combined) ready to be used for high poly additions to your models/concepts.

  • I've included "master" Max 2014 files that contain all the objects. All meshes are named appropriately with basic material.
  • obj’s were exported with no smoothing applied so they can be imported into maya, zbrush, etc. easily. (please note that I have only tested the obj's in zbrush and maya, so some adjustments to the obj's might be needed based on what package is being used)
  • paste the .ZBP files into your startup/brush presets folder, start Zbrush and enjoy!
  • Soft Kitbash.ZTL - Splitted to subtools with different polygroups. Ready for zbrush=)
  • 20 minutes of time lapse. Kitbash_tutorial.mp4 and Kitbash_process.mp4 I'll show you my process of creating these models.
  • 70+  height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg.

    • Feel free to send me an email: [email protected] if you have any questions, or you want some offer =)

Soft Kitbash Set Vol.1

Product description
1 ratings

Soft Kitbash Set Vol.1

Hey folks!

This is a 100+ piece set of Floors, Fillers, Walls, and Tubes (all libraries combined) ready to be used for high poly additions to your models/concepts.

  • I've included "master" Max 2014 files that contain all the objects. All meshes are named appropriately with basic material.
  • obj’s were exported with no smoothing applied so they can be imported into maya, zbrush, etc. easily. (please note that I have only tested the obj's in zbrush and maya, so some adjustments to the obj's might be needed based on what package is being used)
  • paste the .ZBP files into your startup/brush presets folder, start Zbrush and enjoy!
  • Soft Kitbash.ZTL - Splitted to subtools with different polygroups. Ready for zbrush=)
  • 20 minutes of time lapse. Kitbash_tutorial.mp4 and Kitbash_process.mp4 I'll show you my process of creating these models.
  • 70+  height/alpha maps, all 2048x2048 16bit in tiff as well as jpeg.

    • Feel free to send me an email: [email protected] if you have any questions, or you want some offer =)

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