Spacing Sculptor – Blender Animation Addon
What this add-on tries to achieve is to remove all the time wasted on making a bone to behave in specific ways. Animators have to control 3 curves at once when dealing with location, Euler rotation and scale, and 4 curves when dealing with quaternion rotation multiplied by number of the bones. Therefore, this add-on offers a set of tools that will make this process as easy as possible and minimises the use of the graph editor so you can work directly in the 3D View.
- 1 – Curve transformation
- 2 – Smoothing
- 3 – Weight adjusting
- 4 – key-frame removal
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