Stylized Character Modeling for Animation

Stylized Character Modeling for Animation is all about character design and application in production modeling for the animation pipeline.

This self-paced course has been a long time in the making.  This course is what I wish I could have had access to when I was first learning.

This course includes separate modules for organized learning.

Here’s what you can expect to see:

  • Character design lectures – where I discuss character design appeal and how it applies to our projects
  • Picking and assessing your concept
  • The sculpting process using Spotlight and PureRef for reference
  • Retopology with special considerations for animation
  • Creating pearl chains using MASH in Maya
  • UVs and UDIMs layout
  • Exporting basic maps from ZBrush for texturing
  • Preparing the model for 3D Print

If you follow the videos and assignments, you should finish with a better understanding of what makes a character more appealing and be able to apply it better into your work.  While I feel the course is pretty stellar, it is no substitute for your hard work to apply what you learned.

I would LOVE to see what you create through the course.  Please feel free to tag me on social media @SMAARTIST so I can see your hard work!  If you feel so inclined, there is also a dedicated section on my Discord server where you can post WIP progress images and get feedback from others who are in the course.

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