I’m always trying to find ways to increase efficiency in my workflow, and utility nodes are a great way to achieve this. I put together three of my personal Substance Designer utility nodes that have been a game-changer for me.

  • Dete Pattern Placer¬†– Find yourself creating chains of blend nodes and transforms? This node packages everything into one neat tool, where you can place, move, scale, rotate and adjust depth all in one place. Choose between one singular input or place multiple different patterns. You also have the ability to snap, rotate, as well as move and define your own snap settings.
  • Dete Duplicator¬†– I created this node for myself when working on a few graphic designs inside Substance Designer. It offsets each pattern by the same distance and can create really cool patterns with ease.
  • Dete Clamp¬†– This node can extrude/extend a pattern in a defined direction. Useful for creating intricate shapes.

Bonus, I’ve also included DeteDirectionalWarp and DeteLowPassing, two nodes available for free but non the less useful.

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