Tiled Marble – Variable

For V-Ray + Corona

You have two sets of materials, each set with 3 different modes, clean, dirty and
common modes for each set of textures.

3DsMax 2015/2021-vray/corona.
In the Maps folder, there are 7 textures along with two folders. There are three other
textures in each folder.
All different material modes are created by applying textures only and by default with V-Ray and Corona settings (Only “reflect” value have been changed to the maximum)
– The tile is not made by geometry (texture)
– Material – seamless texture (diffuse + normal + reflglossiness + AO + Fresnal ior + height)
– No plugins required
You can read PDF guide (texture manual).
join render 😉

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