Ultimate Fps Weapons Pack – for Unreal and Unity Engine

Hi everyone. This here is the award winning and well known weapons pack now also available on Flipped Normals. The weapons in this pack are being used in countless games all over Steam and other platforms. Too many to name them all but a famous one being Player Unknowns Battlegrounds. With this pack your getting evertything already setup for both Unity and Unreal Engine. Here is a quick look at it in the Unreal Engine:

If you have any questions about this pack before buying it don’t hesitate to join the ChamferZone Discord at https://discord.gg/s98PbNk7pM or if this link is down you will always find the latest invite link on chamferzone.com. Cheers, Tim

It offers the highest quality weapons for your first person indie project! Save big with the complete pack. You’ll get a total of 20 modern fire weapons to a bargain price for both Unreal and Unity engine.

Simply extract the archive files and you have it already setup with textures attached to each material slot.

What’s in it?

Game ready lowpoly meshes and textures for

  • UMP 45
  • Sako 85
  • Ruger MK3
  • Stealth Hunter
  • PX4
  • Sig Sauer P250
  • P90
  • MP5
  • M16A4 + Acog Scope
  • M9A1 Black & Chrome
  • M1014
  • Flaregun
  • Fabarm Martial
  • Glock 22
  • DT11
  • CX4 Storm
  • Colt 1911 Black & Chrome
  • MK18 & Scope
  • CZ75 SP01
  • Mossberg 590A1
  • AKM (available as free download)
  • MK2 Grenade (available as free download)
  • All types of ammunition for the guns (available as free download)

High resolution textures exported out of Substance Painter for Unreal Engine, Cryengine 3 and Unity as well as “default” for any other possible use.

Important notes!

Every element on the object which requires animation has been detached and given the proper name. Every weapon material has the same name as the textures for it.

The intended usage for this model and it’s textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the texture from 4K to 2K or 1K to save memory but you’ll get the highest quality to decide for yourself.

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.

Naming Conventions:

WPN_ = Weapon Mesh

WPNM_ = Weapon Material

WPNT_ = Weapon Texture

Get in touch

In case of questions the best way to get in touch is Discord. I am “MasterNode” on the ChamferZone Discord which you can find here:

https://discord.gg/s98PbNk7pM

https://www.facebook.com/ChamferZone

https://www.artstation.com/artist/timbergholz

http://chamferzone.com/

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