Visual Language Theory – Guide

Hi everyone. In this guide I will share what I know about visual language, (unifying shapes, repetition, variety…) and guide you through step by step analysis of the thinking processes I use everyday at my mech work.
This guide includes all basics I know and a .PSD file demo.

The content is a mix between tutorial, essay, a collection of studies and break-downs of existing popular work, paintovers and feedback I gave to others.

Contents

  • 15 page PDF file covering theory.
  • Bonus .PSD file with demo sketch process. (not narrated)

Further including

  • Part 1: How to design with rhythm
  • Part 2: Techniques on how to frame and guide to a focal point
  • Part 3: Adding variety without breaking unity.
  • Part 4: Unity in design
  • Part 5: Adding variety without breaking repetition.
  • Part 6: Detail intensity ratios
  • Part 7: Line of action and composition tips
  • Part 8: Bridging your design with visual connections.
  • Part 9: Application examples, taking the notes and applying it to existing concepts that needed feedback.
  • Part 10: Closing thoughts and advice on how to further chase these concepts on your own.

Thank you for your purchase.

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