Vol. 2: Anatomy Head Musculature – 3D Master, From Zero to Hero

3D Master, from zero to hero Vol. 2: Head Anatomy. Understands the bases of the Head Human Anatomy for the creation of high quality 3D characters.

Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3D characters in the movies industry, Digital Animation and Video games ?. If your answer is yes, this course is for you!

You’ll apply advanced techniques for optimizing your time and workflow.

In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through the 18 classes you will be able to learn everything you need for modeling the head of a character, anatomically correct, you will know muscle by muscle with its name in English and recommendations for implementing this knowledge on your future projects.

The course contains the following topics:

  • Norms
  • Zremesher
  • Zremesher guides
  • Ear modeling
  • Nose modeling
  • Mouth modeling
  • Head creation
  • Integration of all components of the face and the head for a professional result.

This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.

What are you waiting for?

This course consists of 17 classes

We will be uploading courses on different characters from DC comics, Marvel Comics, video games such as League of legends, World of Warcraft, God of War, among others.

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We are CG Makers, we are a collective of independent artists
With the mission of boosting the emerging talent and the enormous potential in the field of Digital Animation, we produce and deliver specialized knowledge of the Entertainment industry (Cinema, Television and Video Games) through high quality videotutorials in digital format, looking for professionals, students and enthusiasts of the Digital Animation industry, improve their knowledge and technical skills for the development of highly complex projects in the sector.

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