High Detailed and realistic 3d model of VR Controller.
Topology of geometry:
forms and proportions of The 3D model most similar to the real object detailed enough for close-up renders the geometry of the model was created very neatly there are no many-sided polygons the model optimized for meshsmooth modifier Not collapsed the meshsmooth modifier apply the Smooth modifier with a parameter to obtain the desired level of detail Materials and Textures:
3ds max files included Standart materials and Vray-Shaders large size textures with layers (*.tiff) included all textures paths are cleaned Substance painter Organization of scene:
to all objects and materials names in scene are appropriated real world size (system units – mm) File Formats:
original file format – 3ds max 2012 + Vray 3ds max with standard materials 3ds, obj, fbx (Multi Format) Cinema 4D and Maya – exported with standard materials
Substance painter source file + 4K TEXTURES
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