Wooden Glass Dining Table and Chairs
Wooden Dining table
- 100% quad design.
- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
- Optimised Mesh ready for games and animations.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
Table – Approx 71cm tall, 114cm wide, 220cm deep. Chair – Approx 96cm tall, 42cm wide, 51cm deep.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Formats included
.Blend – Native
.FBX (Baked Animation)
.OBJ
Objects in each file format
- Table
- Chair (Can be duplicated to produce full set like in renders)
Textures included in .png format.
Table – 2K –
- Diffuse
- Roughness
- Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Alpha
Chair – 2K –
- Diffuse
- Roughness
- Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
Poly Counts (According to Blender inspection tools).
- Face count: 1,698
- Vert count: 1,892
- Triangulated count: 3,396
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