Wooden Glass Dining Table and Chairs

Wooden Dining table

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Optimised Mesh ready for games and animations.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales.

Table – Approx 71cm tall, 114cm wide, 220cm deep. Chair – Approx 96cm tall, 42cm wide, 51cm deep.

  • Fully and efficiently UV unwrapped.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Formats included

.Blend – Native

.FBX (Baked Animation)

.OBJ

Objects in each file format

  • Table
  • Chair (Can be duplicated to produce full set like in renders)

Textures included in .png format.

Table – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Alpha

Chair – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

Poly Counts (According to Blender inspection tools).

  • Face count: 1,698
  • Vert count: 1,892
  • Triangulated count: 3,396

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