Hair & Fur Tutorials
About this category
Learn grooming techniques to create realistic hair and fur for film and games. Explore workflows in XGen, Blender, Unreal Engine, and ZBrush to design beautiful hairstyles, dreadlocks, beards, and fur grooming.
Practice with ZBrush Brushes and Hair 3D Models.
Hair & Fur Tutorials - FAQ
What grooming techniques are taught?
You’ll learn to create realistic hair, beards, braids, dreadlocks, and fur for characters and creatures.
Which tools are used for grooming?
Common workflows use XGen (Maya), Blender, Unreal Engine’s Groom system, and ZBrush FiberMesh.
Is grooming only for film-quality characters?
No - grooming workflows also adapt to games, with optimized real-time hair cards or hybrid methods for performance.
Do beginners need advanced tools to start?
Not necessarily - basic grooming can be done directly in Blender or ZBrush, then expanded with specialized tools.
What assets help me practice?
Explore Hair & Fur Brushes and Hair 3D Models to test grooming and styling techniques.