Hard Surface Tutorials
About this category
Level up your hard surface modeling with tutorials for Blender, Maya, ZBrush, and Substance Painter. Learn edge flow, booleans, procedural modeling, and texturing to create vehicles, weapons, and sci-fi machines.
Explore Hard Surface Kitbash and Weapons 3D Models to speed up your projects.
Hard Surface Tutorials - FAQ
What is hard surface modeling?
It’s the creation of mechanical or man-made objects - like vehicles, weapons, armor, and sci-fi machinery - where clean edge flow and sharp detail are key.
Which software is best for hard surface work?
Blender, Maya, ZBrush, and Substance Painter are most common. Workflows often mix booleans, procedural modeling, and texture baking.
Do beginners need to understand topology first?
Not always - many tutorials start with booleans and modifiers before covering advanced retopology.
Are there assets to speed up the process?
Yes - Hard Surface Kitbash and Weapons 3D Models can jump-start your projects.